Thursday, August 17, 2017

SOTA - Got a ton of XP to burn

I've accumulated 10 million pooled Adventurer XP and 2 million pooled Crafting XP so far in about 1 month of farming in Elysium Mines. I'm intending to spend the Adventurer XP on GM-ing Train Strength. Nothing planned yet on how to spend my Crafting XP.


Tuesday, August 1, 2017

DCUO - 300 Skill Points!

Woot, just racked up my 300th Skill Point!

Saturday, July 29, 2017

SOTA - More epic loot!

I looted a Necklace of Cautious Precision today from a Kobold Mage in Elysium Mines. My first decent artifact besides attunement rings. Made my day!

SOTA - Adventurer Level 95!

Woot, I just reached Adventurer Level 95! Took me 1 month and 2 days this time.

Thursday, July 27, 2017

DCUO - Stats Revamp now live!

Woot, the Stats Revamp is now live! Just got into the game and the initial impression after doing my stat allocation was that no matter how many skill points you currently have, you can still put more into improving your character. Each skill point matters, whether you are a damage dealer, controller, healer or tank. Really makes me excited for the game again. Well done DCUO!

Saturday, July 22, 2017

SOTA - Mining at 115!

Woot, just levelled my Mining skill to 115! It took 1.9 million XP to level from 110 to 115.

Tuesday, July 11, 2017

SOTA - Something magical

I think Richard Garriott's SOTA has something which other games don't. Which is the absence of finite hard-caps in the game and the use-based character advancement system. There's something irresistible about being able to improve your character every time you play. Every time I log in, whether it is slaying monsters or mining, I know I am advancing my character in some way. This is what makes the game great to me.