I crafted my first Copper Two-handed Sword today. It uses a Copper Large Weapon Blade (+10% Weapon Critical Chance) and a Copper Hilt (+1% Weapon Critical Chance) for a total bonus of +11% Weapon Critical Chance.
Tuesday, June 27, 2017
Two days ago, I tried Masterworking a normal Longsword purchased from a Blacksmith, and got the Weapon Damage masterwork bonus. This added a +2 to my Longsword for +2.5% Weapon Damage. This subtracted 10 from my weapon durability as well.
Posted by Pinky at 4:34 PM
Sunday, June 25, 2017
Friday, June 23, 2017
Woot, achieved Grandmaster in Meticulous Collection - Mining. This brings my number of GM'ed skills to 20.
Posted by Pinky at 10:54 PM
This is a quick comparison of my most played games: SOTA, DCUO, Starcraft 2, & WoW.
Which has the most balanced pvp?
Rank from most balanced to least balanced.
Which is the most fun so far?
Which has the most long term potential?
Which has the most money making potential? Has made me the most money?
Which has the best combat animations and the most exciting combat?
Which has the best housing and decoration system?
Which costs the least to play?
Which has the most fulfilling gameplay so far? A sense of achievement after an hour of gaming.
Posted by Pinky at 6:07 PM
Virtual currency will never be as valuable as real currency due to a few reasons.
1. The first and most important reason is that real currency can be used immediately to buy goods/services. Whereas virtual currency is limited to buying goods/services in the game world.
2. There is an intermediate step - the selling process - needed to covert virtual currency into real currency before its value can be manifested in the purchase of real goods and services. This selling process takes time and effort, and subtracts from the value of virtual currency when you are comparing virtual currency to real currency. That is why, when you are given the choice to pay for a virtual product/service in either virtual or real currency, opt to use virtual currency.
Posted by Pinky at 6:01 PM
I have never played a game so diligently as sota. The simple reason is that it allows RMT (real money trading). I can't recall the last time I played a game purely for fun. It was either to grind for skill points to make my character stronger (dcuo), grind games for a portrait (starcraft 2) or farm gold purely to sell later on (WoW). The last game which i played for story reasons was starcraft 2: legacy of the void. Before that, it grows hazy. Maybe fallout 1 i guess. Way before that was Wasteland and The Bard's Tale. There was also Wing Commander, Civilization and Ultima 6. Note that all these are old single player games which came out before the Internet. When the Internet was relatively new, I was keen on Starcraft.
Recent games which i played to get some cool styles are WoW: Legion (to get Ashbringer for my paladin), and dcuo (to get the Firestorm head style).
The last time I was really hooked on a game was around 2013, when the Home Turf expansion was released for dcuo. I had a blast decorating my base, and posted about it on my blog. Mepps even mentioned my blog on the forums, that resulted in a spike in my blog viewership.
Posted by Pinky at 5:57 PM
Woot, i bought a Wayland Loop yesterday for 150k gold. It is my dream to be a master blacksmith specializing in blades, shields and plate armor. This will likely be impossible, given the super tedious process of crafting. So the Wayland Loop will be a pretty trinket sitting in my bank, reminding me of my virtual aspirations.
Posted by Pinky at 5:55 PM